DIV_SELECT is used as Fout = Fin * div_select / 2.0, so we should do the shift after the multiply to avoid rounding errors Signed-off-by: Andre Renaud <andre@bluewatersys.com> |
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.. | ||
cpu | ||
dts | ||
imx-common | ||
include/asm | ||
lib | ||
config.mk |
DIV_SELECT is used as Fout = Fin * div_select / 2.0, so we should do the shift after the multiply to avoid rounding errors Signed-off-by: Andre Renaud <andre@bluewatersys.com> |
||
---|---|---|
.. | ||
cpu | ||
dts | ||
imx-common | ||
include/asm | ||
lib | ||
config.mk |