IOMUX: Preserve console list if realloc() fails
It's realloc() 101 to avoid `foo = realloc(foo, ...);` call
due to getting a memory leak.
Actually it's not clear why realloc() has been used here.
If we shrink the array, the memcpy() overwrites it anyway
with the contents of a new array. If it becomes bigger,
same story.
Drop useless realloc() for good and thus preserve console list
in case of failed allocation.
Fixes: 16a28ef219
("IOMUX: Add console multiplexing support.")
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
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1 changed files with 2 additions and 11 deletions
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@ -129,19 +129,10 @@ int iomux_doenv(const int console, const char *arg)
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return 1;
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} else {
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/* Works even if console_devices[console] is NULL. */
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console_devices[console] =
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(struct stdio_dev **)realloc(console_devices[console],
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cs_idx * sizeof(struct stdio_dev *));
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if (console_devices[console] == NULL) {
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free(cons_set);
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return 1;
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}
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memcpy(console_devices[console], cons_set, cs_idx *
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sizeof(struct stdio_dev *));
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free(console_devices[console]);
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console_devices[console] = cons_set;
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cd_count[console] = cs_idx;
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}
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free(cons_set);
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return 0;
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}
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#endif /* CONSOLE_MUX */
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