I've noticed that in deployment on some reboots it won't configure, This seems to be due to running before the system/network is ready. Signed-off-by: Gerard Ryan <G.M0N3Y.2503@gmail.com> |
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Makefile | ||
README.md |
cache-domains
hotplug script to dynamically configure the local DNS (dnsmasq) to redirect game content servers to a LAN cache. Definitive list dynamically obtained from https://github.com/uklans/cache-domains.
Configuration
Configuration file follows the same syntax as the upsteam file. The key for each cache_domain
member matches the name of one of the .txt
files in the upstream root directory, except for the default
key which matches the all the unreferenced .txt
files. The value of each cache_domain
member maps to one of the keys of the ips
members, Thus mapping a cached domain to a list of IP addresses/LAN cache server.
{
"ips": {
"server1": ["10.10.3.10", "10.10.3.11"],
"server2": "10.10.3.12",
"server3": "10.10.3.13"
},
"cache_domains": {
"default": "server2",
"blizzard": "server1",
"origin": "server1",
"steam": "server1",
"wsus": "server3",
"xboxlive": "server3"
}
}
Configure/Cleanup
/usr/bin/cache-domains configure
will configure the local DNS (dnsmasq) to redirect the configured cache domains. /usr/bin/cache-domains cleanup
will cleanup redirection. The hotplug script calls /usr/bin/cache-domains configure
when the WAN interface is brought up.
Testing
With the above configuration set and the service running nslookup swcdn.apple.com
would return 10.10.3.12