packages/libs/libshout/patches/130-usleep.patch

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--- a/examples/nonblocking.c
+++ b/examples/nonblocking.c
@@ -70,8 +70,10 @@ int main()
if (ret == SHOUTERR_BUSY)
printf("Connection pending...\n");
+ const struct timespec req = {0, 10 * 1000 * 1000};
+ struct timespec rem;
while (ret == SHOUTERR_BUSY) {
- usleep(10000);
+ nanosleep(&req, &rem);
ret = shout_get_connected(shout);
}