* luci/contrib/olsrd-luci: add timer fix from (http://gredler.at/hg/olsrd/rev/ace7c0970ec)
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eedb43da9b
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2 changed files with 133 additions and 1 deletions
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@ -12,7 +12,7 @@ include $(TOPDIR)/rules.mk
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PKG_BASENAME:=olsrd
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PKG_NAME:=$(PKG_BASENAME)-luci
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PKG_VERSION:=0.5.6
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PKG_RELEASE:=1
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PKG_RELEASE:=2
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PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_BASENAME)-$(PKG_VERSION)
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PKG_SOURCE:=$(PKG_BASENAME)-$(PKG_VERSION).tar.bz2
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132
contrib/package/olsrd-luci/patches/100-olsrd-timer-fix.patch
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132
contrib/package/olsrd-luci/patches/100-olsrd-timer-fix.patch
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@ -0,0 +1,132 @@
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--- a/src/scheduler.c Mon Aug 25 20:23:24 2008 +0200
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+++ b/src/scheduler.c Mon Aug 25 23:02:29 2008 +0200
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@@ -63,7 +63,6 @@ clock_t now_times; /* current id
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/* Hashed root of all timers */
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struct list_node timer_wheel[TIMER_WHEEL_SLOTS];
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clock_t timer_last_run; /* remember the last timeslot walk */
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-struct list_node *timer_walk_list_node = NULL; /* used for timeslot walk */
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/* Pool of timers to avoid malloc() churn */
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struct list_node free_timer_list;
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@@ -317,6 +316,35 @@ olsr_init_timers(void)
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timers_running = 0;
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}
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+/*
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+ * olsr_get_next_list_entry
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+ *
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+ * Get the next list node in a hash bucket.
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+ * The listnode of the timer in may be subject to getting removed from
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+ * this timer bucket in olsr_change_timer() and olsr_stop_timer(), which
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+ * means that we can miss our walking context.
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+ * By caching the previous node we can figure out if the current node
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+ * has been removed from the hash bucket and compute the next node.
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+ */
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+static struct list_node *
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+olsr_get_next_list_entry (struct list_node **prev_node,
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+ struct list_node *current_node)
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+{
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+ if ((*prev_node)->next == current_node) {
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+
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+ /*
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+ * No change in the list, normal traversal, update the previous node.
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+ */
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+ *prev_node = current_node;
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+ return (current_node->next);
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+ } else {
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+
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+ /*
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+ * List change. Recompute the walking context.
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+ */
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+ return ((*prev_node)->next);
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+ }
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+}
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/**
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* Walk through the timer list and check if any timer is ready to fire.
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@@ -326,7 +354,7 @@ olsr_walk_timers(clock_t * last_run)
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olsr_walk_timers(clock_t * last_run)
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{
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static struct timer_entry *timer;
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- struct list_node *timer_head_node;
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+ struct list_node *timer_head_node, *timer_walk_node, *timer_walk_prev_node;
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unsigned int timers_walked, timers_fired;
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unsigned int total_timers_walked, total_timers_fired;
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unsigned int wheel_slot_walks = 0;
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@@ -347,12 +375,15 @@ olsr_walk_timers(clock_t * last_run)
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/* Get the hash slot for this clocktick */
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timer_head_node = &timer_wheel[*last_run & TIMER_WHEEL_MASK];
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+ timer_walk_prev_node = timer_head_node;
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/* Walk all entries hanging off this hash bucket */
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- for (timer_walk_list_node = timer_head_node->next; timer_walk_list_node != timer_head_node; /* circular list */
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- timer_walk_list_node = timer_walk_list_node->next) {
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-
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- timer = list2timer(timer_walk_list_node);
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+ for (timer_walk_node = timer_head_node->next;
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+ timer_walk_node != timer_head_node; /* circular list */
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+ timer_walk_node = olsr_get_next_list_entry(&timer_walk_prev_node,
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+ timer_walk_node)) {
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+
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+ timer = list2timer(timer_walk_node);
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timers_walked++;
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@@ -403,11 +434,6 @@ olsr_walk_timers(clock_t * last_run)
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/* Increment the time slot and wheel slot walk iteration */
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(*last_run)++;
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wheel_slot_walks++;
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-
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- /*
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- * Mark the timer walk context unused.
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- */
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- timer_walk_list_node = NULL;
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}
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#ifdef DEBUG
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@@ -581,21 +607,6 @@ olsr_start_timer(unsigned int rel_time,
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return timer;
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}
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-/*
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- * Check if there is a timer walk in progress and advance the
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- * walking context if so. Keep in mind we are about to delete
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- * the timer from a list and this will destroy the walking context.
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- */
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-
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-static inline void
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-olsr_update_timer_walk_ctx(struct timer_entry *timer)
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-{
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- if (timer_walk_list_node == &timer->timer_list) {
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- timer_walk_list_node = timer_walk_list_node->next;
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- }
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-}
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-
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-
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/**
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* Delete a timer.
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*
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@@ -615,8 +626,6 @@ olsr_stop_timer(struct timer_entry *time
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olsr_cookie_name(timer->timer_cookie),
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timer, timer->timer_cb_context);
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#endif
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-
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- olsr_update_timer_walk_ctx(timer);
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/*
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* Carve out of the existing wheel_slot and return to the pool
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@@ -658,8 +667,6 @@ olsr_change_timer(struct timer_entry *ti
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timer->timer_clock = olsr_jitter(rel_time, jitter_pct, timer->timer_random);
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timer->timer_jitter_pct = jitter_pct;
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- olsr_update_timer_walk_ctx(timer);
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-
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/*
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* Changes are easy: Remove timer from the exisiting timer_wheel slot
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* and reinsert into the new slot.
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