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Guillaume Beraudo d932632a3b Incoming call when already a call running beep.
No more ringing and beep at the same time.
Note that is the user is on speaker it will beep on speaker,
which is what is expected.
2011-10-12 10:34:43 +02:00
jni Fix errors with different Android SDK (3, 5) 2011-09-22 10:50:35 +02:00
patches integrate ffmpeg patch to 2011-09-30 21:31:07 +02:00
res Remove cancel button from UriPickerActivity. (use back). 2011-10-11 14:43:27 +02:00
src/org Incoming call when already a call running beep. 2011-10-12 10:34:43 +02:00
submodules Dependency linphone 2011-10-11 15:04:44 +02:00
test/org/linphone Fix position of onCreate() call on ManagerWait aware activities 2011-10-07 14:47:16 +02:00
.classpath Preliminary code for conferencing support. 2011-09-30 15:59:00 +02:00
.gitignore fix tcp 2011-07-01 12:03:38 +02:00
.gitmodules vp8: use official repository, update to latest version 2011-09-29 13:22:42 +02:00
.project add ilbc 2010-06-30 09:54:16 +02:00
AndroidManifest.xml Enhanced uri picker activity (image buttons) 2011-10-11 14:28:42 +02:00
default.properties Bump target to android-13 2011-07-20 11:51:04 +02:00
deliver_sdk.sh Fix deliver script: javadoc generation. 2011-04-26 14:09:13 +02:00
prepare_sources.sh integrate ffmpeg patch to 2011-09-30 21:31:07 +02:00
README update libilbc + update readme to refference ndk >=r5c) 2011-09-27 10:26:16 +02:00

			   LINPHONE for ANDROID
			****************************

To build liblinphone for Android, you must:
1) download the Android ndk (>=r5c) from google.
2) install the autotools: autoconf, automake, aclocal, libtoolize
3) run the ./prepare_sources.sh script in the top level directory. This will download iLBC source files and convert some assembly files in VP8 project.

	$ ./prepare_sources.sh

4) finally from directory linphone-android, just execute command:
	$ ${my google ndk directory}/ndk-build

Some options can be passed to ndk-build, like "ndk-build SOME_OPTION=SOME_VALUE"

Option Name |          Possible values
----------------------------------------
BUILD_X264      0 (don't build x264) or 1 (build x264)
BUILD_AMR       0 (don't build amr codec), light (try to use amr codec from android), full (build your own amr codec)