Make ipv6 work, document liblinphone_tester compilation.
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4 changed files with 24 additions and 9 deletions
1
Makefile
1
Makefile
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@ -454,6 +454,7 @@ update-mediastreamer2-project:
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liblinphone_tester: prepare-sources prepare-cunit prepare-liblinphone_tester javah
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$(NDK_PATH)/ndk-build -C liblinphone_tester $(LIBLINPHONE_OPTIONS) -j$(NUMCPUS) TARGET_PLATFORM=$(ANDROID_MOST_RECENT_TARGET)
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$(MAKE) -C liblinphone_tester
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javah:
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ant javah
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28
README
28
README
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@ -1,7 +1,12 @@
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LINPHONE for ANDROID
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****************************
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****************************
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* LINPHONE for ANDROID *
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****************************
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COMPILATION INSTRUCTIONS
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************************
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To build liblinphone for Android, you must:
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-------------------------------------------
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0) download the Android sdk with platform-tools and tools updated to latest revision (at least API 16 is needed), then add both 'tools' and 'platform-tools' folders in your path.
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1) download the Android ndk (=r9d to target devices with Android < 5 or =r10c to target devices with Android >= 5) from google and add it to your path (no symlink !!!).
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2) install yasm, nasm, curl, ant, rsync and the autotools: autoconf, automake, aclocal, libtoolize, pkgconfig
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@ -25,21 +30,30 @@ Make sure you filled the ant.properties values for key.store and key.alias in or
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sign the generated apk (it will ask you the password during the process)
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To run the tutorials:
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--------------------
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1) open the res/values/non_localizable_custom.xml file and change the value of the show_tutorials_instead_of_app to true.
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2) compile again using make && make install.
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3) /!\ don't forget to put it back to false to run the linphone application normally. /!\
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To create an apk with a different package name, you need to edit the custom_rules.xml file:
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To create an apk with a different package name
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----------------------------------------------
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You need to edit the custom_rules.xml file:
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1) look for the property named "linphone.package.name" and change it value accordingly
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2) also update the values in the AndroidManifest file where the comment <!-- Change package ! --> appears
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3) update the path to the sounds in the linphonerc-factory files in the res folders and optionally change default sip account on linphonerc-default
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4) run again the Makefile script by calling "make"
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To run the liblinphone test suite on android
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--------------------------------------------
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Simply run
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$ make liblinphone_tester
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This will be build everything, generate an apk, and install it on the connected device if any.
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You can speed up the compilation by using ccache (compiler cache, see https://ccache.samba.org/). Simply export:
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export NDK_CCACHE=ccache
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TROUBLESHOOTING
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*****************************
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TROUBLESHOOTING
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***************
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If you encounter the following issue:
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E/dalvikvm( 2465): dlopen("/data/app-lib/org.linphone-1/liblinphone-armeabi-v7a.so") failed: Cannot load library: soinfo_relocate(linker.cpp:975): cannot locate symbol "rand" referenced by "liblinphone-armeabi-v7a.so"...
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it's because you have installed the android-21 platform (which is chosen automatically because it's the most recent) and you deployed the apk on a android < 5 device. Use ndk r9 to fix this.
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@ -53,8 +67,8 @@ java.lang.ExceptionInInitializerError
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Caused by: java.lang.UnsatisfiedLinkError: Couldn't load linphone-armeabi-v7a: findLibrary returned null
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...
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CUSTOMIZATION
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*****************************
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BUILD OPTIONS
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*************
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Some options can be passed to make, like "make SOME_OPTION=SOME_VALUE".
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@ -1 +1 @@
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Subproject commit adac1d173a97a96f6c5bb9d2a2301c35a738d8b7
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Subproject commit 8499138370776602bb6d61c1a4e48b1d44200cb0
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@ -1 +1 @@
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Subproject commit c0b7ae8359a83deac4814f3047bcb9764599d1dc
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Subproject commit 32e7ffe2bd03b789f7e6f4ac2dcba5f3122abf5a
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