Updated Makefile/Readme
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2 changed files with 24 additions and 16 deletions
12
Makefile
12
Makefile
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@ -6,6 +6,16 @@ TOPDIR=$(shell pwd)
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PATCH_FFMPEG=$(shell cd submodules/externals/ffmpeg && git status | grep neon)
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PATCH_FFMPEG=$(shell cd submodules/externals/ffmpeg && git status | grep neon)
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LINPHONE_VERSION=$(shell cd submodules/linphone && git describe)
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LINPHONE_VERSION=$(shell cd submodules/linphone && git describe)
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BUILD_X264=0
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BUILD_AMRNB=light
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BUILD_AMRWB=1
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BUILD_GPLV3_ZRTP=0
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BUILD_SILK=0
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BUILD_G729=0
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BUILD_TUNNEL=0
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BUILD_WEBRTC_AECM=1
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USE_JAVAH=1
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all: update-project prepare-sources install-apk run-linphone
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all: update-project prepare-sources install-apk run-linphone
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prepare-ffmpeg:
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prepare-ffmpeg:
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@ -72,7 +82,7 @@ prepare-mediastreamer2:
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prepare-sources: prepare-ffmpeg prepare-ilbc prepare-vpx prepare-silk prepare-srtp prepare-mediastreamer2
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prepare-sources: prepare-ffmpeg prepare-ilbc prepare-vpx prepare-silk prepare-srtp prepare-mediastreamer2
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generate-libs:
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generate-libs:
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$(NDK_PATH)/ndk-build LINPHONE_VERSION=$(LINPHONE_VERSION) BUILD_SILK=1 BUILD_AMRNB=full BUILD_WEBRTC_AECM=1 BUILD_GPLV3_ZRTP=1 USE_JAVAH=1 -j$(NUMCPUS)
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$(NDK_PATH)/ndk-build LINPHONE_VERSION=$(LINPHONE_VERSION) BUILD_X264=$(BUILD_X264) BUILD_AMRNB=$(BUILD_AMRNB) BUILD_AMRWB=$(BUILD_AMRWB) BUILD_GPLV3_ZRTP=$(BUILD_GPLV3_ZRTP) BUILD_SILK=$(BUILD_SILK) BUILD_G729=$(BUILD_G729) BUILD_TUNNEL=$(BUILD_TUNNEL) BUILD_WEBRTC_AECM=$(BUILD_WEBRTC_AECM) USE_JAVAH=$(USE_JAVAH) -j$(NUMCPUS)
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update-project:
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update-project:
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$(SDK_PATH)/android update project --path .
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$(SDK_PATH)/android update project --path .
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28
README
28
README
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@ -3,7 +3,7 @@
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To build liblinphone for Android, you must:
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To build liblinphone for Android, you must:
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0) download the Android sdk with platform-tools >= 13, tools >= 20 (20.0.3 for linux) and sdk platform >= 16, then add both 'tools' and 'platform-tools' folders in your path.
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0) download the Android sdk with platform-tools >= 13, tools >= 20 (20.0.3 for linux) and sdk platform >= 16, then add both 'tools' and 'platform-tools' folders in your path.
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1) download the Android ndk (>=r5c) from google and add it to your path.
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1) download the Android ndk (>=r8b) from google and add it to your path.
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2) install the autotools: autoconf, automake, aclocal, libtoolize pkgconfig
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2) install the autotools: autoconf, automake, aclocal, libtoolize pkgconfig
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2bis) on some 64 bits systems you'll need the ia32-libs package
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2bis) on some 64 bits systems you'll need the ia32-libs package
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3) run the Makefile script in the top level directory. This will download iLBC source files and convert some assembly files in VP8 project.
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3) run the Makefile script in the top level directory. This will download iLBC source files and convert some assembly files in VP8 project.
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@ -11,20 +11,18 @@ To build liblinphone for Android, you must:
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To create an apk with a different package name, you need to edit the custom_rules.xml file:
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To create an apk with a different package name, you need to edit the custom_rules.xml file:
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1) look for the property named "linphone.package.name" and change it value accordingly
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1) look for the property named "linphone.package.name" and change it value accordingly
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2) run again the Makefile script. You can only regenerate the apk if you already built it before.
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2) run again the Makefile script by calling "make"
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$ make install-apk
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Some options can be passed to ndk-build, like "ndk-build SOME_OPTION=SOME_VALUE". Put them into the Makefile script, under the generate-libs target
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Some options can be passed to make, like "make SOME_OPTION=SOME_VALUE".
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Option Name | Possible values | Default value
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Option Name | Possible values | Default value
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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BUILD_X264 0 (don't build x264) or 1 (build x264)
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BUILD_X264 0 (don't build x264) or 1 (build x264) | 0
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BUILD_AMRNB 0 (don't build amrnb codec), light (try to use amrnb codec from android), full (build your own amrnb codec) | light
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BUILD_AMRNB 0 (don't build amrnb codec), light (try to use amrnb codec from android), full (build your own amrnb codec) | light
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BUILD_AMRWB 0 (don't build amrwb codec), 1 (build your own amrwb codec) | 1
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BUILD_AMRWB 0 (don't build amrwb codec), 1 (build your own amrwb codec) | 1
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BUILD_GPLV3_ZRTP 0 (don't support ZRTP), 1 (support ZRTP and make the whole program GPLv3)
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BUILD_GPLV3_ZRTP 0 (don't support ZRTP), 1 (support ZRTP and make the whole program GPLv3) | 0
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BUILD_SILK 0 (don't build silk plugin), 1 (build silk) [silk is Skype nonfree patented audio codec]
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BUILD_SILK 0 (don't build silk plugin), 1 (build silk) [silk is Skype nonfree patented audio codec] | 0
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BUILD_G729 0 (don't build g729 plugin), 1 (build g729) [g729 is nonfree patented audio codec, contact Sipro lab for more details]
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BUILD_G729 0 (don't build g729 plugin), 1 (build g729) [g729 is nonfree patented audio codec, contact Sipro lab for more details] | 0
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BUILD_TUNNEL 0 (don't build tunnel), 1 (build tunnel) [requires a tunnel implementation in submodules/linphone/tunnel]
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BUILD_TUNNEL 0 (don't build tunnel), 1 (build tunnel) [requires a tunnel implementation in submodules/linphone/tunnel] | 0
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BUILD_WEBRTC_AECM 0 (don't build echo canceler), 1 (build echo canceler) | 1
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In order to use ZRTP you also need to define the media_encryption property to
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USE_JAVAH 0 (don't generate header), 1 (generate header for linphone_core_jni) [used to check errors at liblinphone compilation] | 1
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"zrtp" in the sip section of linphonerc file.
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