Changelog: https://cdn.kernel.org/pub/linux/kernel/v6.x/ChangeLog-6.12.37 Manually rebased patch: generic/hack-6.12/902-debloat_proc.patch[1] New Kconfig symbol: x86: enable MITIGATION_TSA[2] All other patches are automatically refreshed. [1] https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?h=v6.12.37&id=ead91de35d9cd5c4f80ec51e6020f342079170af [2] https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?h=v6.12.37&id=7a0395f6607a5d01e2b2a86355596b3f1224acbd Signed-off-by: Shiji Yang <yangshiji66@outlook.com> Link: https://github.com/openwrt/openwrt/pull/19317 Signed-off-by: Hauke Mehrtens <hauke@hauke-m.de>
46 lines
1.6 KiB
Diff
46 lines
1.6 KiB
Diff
From 8e2e8a0139e752623ee3ed4f40958b027740e324 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Ma=C3=ADra=20Canal?= <mcanal@igalia.com>
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Date: Mon, 13 Jan 2025 12:47:41 -0300
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Subject: [PATCH] drm/v3d: Remove `v3d->cpu_job`
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Commit dc4afc0de9654f88676d77094a38f9451d519011 upstream.
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CPU jobs, like Cache Clean jobs, execute synchronously once the DRM
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scheduler starts running them. Consequently, a global `v3d->cpu_job`
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variable is unnecessary, as everything is managed within the
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`v3d_cpu_job_run()` function.
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This commit removes the `v3d->cpu_job` pointer, as it is not needed.
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Signed-off-by: Maíra Canal <mcanal@igalia.com>
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Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
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Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-2-mcanal@igalia.com
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---
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drivers/gpu/drm/v3d/v3d_drv.h | 1 -
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drivers/gpu/drm/v3d/v3d_sched.c | 2 --
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2 files changed, 3 deletions(-)
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--- a/drivers/gpu/drm/v3d/v3d_drv.h
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+++ b/drivers/gpu/drm/v3d/v3d_drv.h
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@@ -161,7 +161,6 @@ struct v3d_dev {
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struct v3d_render_job *render_job;
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struct v3d_tfu_job *tfu_job;
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struct v3d_csd_job *csd_job;
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- struct v3d_cpu_job *cpu_job;
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struct v3d_queue_state queue[V3D_MAX_QUEUES];
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--- a/drivers/gpu/drm/v3d/v3d_sched.c
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+++ b/drivers/gpu/drm/v3d/v3d_sched.c
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@@ -677,8 +677,6 @@ v3d_cpu_job_run(struct drm_sched_job *sc
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struct v3d_cpu_job *job = to_cpu_job(sched_job);
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struct v3d_dev *v3d = job->base.v3d;
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- v3d->cpu_job = job;
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-
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if (job->job_type >= ARRAY_SIZE(cpu_job_function)) {
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DRM_DEBUG_DRIVER("Unknown CPU job: %d\n", job->job_type);
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return NULL;
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