These patches were generated from: https://github.com/raspberrypi/linux/commits/rpi-6.12.y With the following command: git format-patch -N v6.12.27..HEAD (HEAD -> 8d3206ee456a5ecdf9ddbfd8e5e231e4f0cd716e) Exceptions: - (def)configs patches - github workflows patches - applied & reverted patches - readme patches - wireless patches Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
89 lines
2.6 KiB
Diff
89 lines
2.6 KiB
Diff
From 2d693f4d08ff72e0ccc8a4d3bb3ba6e52f15c9c9 Mon Sep 17 00:00:00 2001
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From: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
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Date: Mon, 13 Jan 2025 17:29:27 +0100
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Subject: [PATCH] drm/v3d: CPU job submissions shouldn't affect V3D GPU clock
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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We can avoid calling the v3d_clock_up_put and v3d_clock_up_get
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when a job is submitted to a CPU queue. We don't need to change
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the V3D core frequency to run a CPU job as it is executed on
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the CPU. This way we avoid delaying timestamps CPU jobs by 4.5ms
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that is the time that it takes the firmware to increase the V3D
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core frequency.
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Fixes: fe6a858096c1 ("drm/v3d: Correct clock settng calls to new APIs")
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Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
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Reviewed-by: Maíra Canal <mcanal@igalia.com>
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---
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drivers/gpu/drm/v3d/v3d_submit.c | 28 +++++++++++++++++++++++-----
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1 file changed, 23 insertions(+), 5 deletions(-)
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--- a/drivers/gpu/drm/v3d/v3d_submit.c
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+++ b/drivers/gpu/drm/v3d/v3d_submit.c
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@@ -125,9 +125,9 @@ v3d_lookup_bos(struct drm_device *dev,
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}
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static void
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-v3d_job_free(struct kref *ref)
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+v3d_job_free_common(struct v3d_job *job,
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+ bool is_gpu_job)
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{
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- struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
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struct v3d_dev *v3d = job->v3d;
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int i;
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@@ -140,7 +140,8 @@ v3d_job_free(struct kref *ref)
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dma_fence_put(job->irq_fence);
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dma_fence_put(job->done_fence);
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- v3d_clock_up_put(v3d);
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+ if (is_gpu_job)
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+ v3d_clock_up_put(v3d);
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if (job->perfmon)
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v3d_perfmon_put(job->perfmon);
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@@ -149,6 +150,22 @@ v3d_job_free(struct kref *ref)
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}
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static void
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+v3d_job_free(struct kref *ref)
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+{
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+ struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
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+
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+ v3d_job_free_common(job, true);
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+}
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+
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+static void
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+v3d_cpu_job_free(struct kref *ref)
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+{
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+ struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
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+
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+ v3d_job_free_common(job, false);
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+}
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+
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+static void
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v3d_render_job_free(struct kref *ref)
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{
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struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
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@@ -242,8 +259,9 @@ v3d_job_init(struct v3d_dev *v3d, struct
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if (ret && ret != -ENOENT)
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goto fail_deps;
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}
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+ if (queue != V3D_CPU)
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+ v3d_clock_up_get(v3d);
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- v3d_clock_up_get(v3d);
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kref_init(&job->refcount);
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return 0;
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@@ -1350,7 +1368,7 @@ v3d_submit_cpu_ioctl(struct drm_device *
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trace_v3d_submit_cpu_ioctl(&v3d->drm, cpu_job->job_type);
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ret = v3d_job_init(v3d, file_priv, &cpu_job->base,
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- v3d_job_free, 0, &se, V3D_CPU);
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+ v3d_cpu_job_free, 0, &se, V3D_CPU);
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if (ret) {
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v3d_job_deallocate((void *)&cpu_job);
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goto fail;
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